![]() A video tutorial showing the steps of this page.#0 0x00007ffff505f5a0 in _int_malloc, at malloc.c:3683.Link to Spline command: Command:Link_to_Spline.Discussion on the forum: Following a spline: Serious problem and frustration.In physics terms, the linear velocity (that is, the speed over the Spline) is not constant.įor illustration of the "Homogenous" effect see this demo. So if there's a long straight segment then a bendy complex part, the arrow will move much faster along the straight segments (since there will be less vertices in that part). You can disable the "Homogenous" subparameter and then the speed of the arrow will depend on the Spline structure, it will take the same time to move along each segment of the Spline. This is done automatically when "Link to Spline" is executed. If you select the Group Layer and look at the Parameters Panel, you'll see that its Origin parameter is converted to "Spline Vertex" type. ![]() Synfig project: Arrow-follows-bline.sifzīy default, the arrow travels the whole spline with a constant velocity, independently of the Spline structure.
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